Hello community what dd so.you suggest me? Just like you would in Mino, avoid being any bb's primary focus. -Mino can avoid some damage by going bow in. My name is now pink, does mean I'm doing extra damage? Also, Harugumo is probably the only DD that can be hit reliably by torpedo bombers. A game about huge boats. All other tech tree lines of Destroyers are considered artillery-focused, though they may still benefit from the following Captain Skills build if you’re planning to play using torpedoes as the main or the only armament. Hope all is well with you and your family. It is better than Harugumo in every way except it has 20% less dpm. i also felt like i have to act as a backup/additional dd most pf the times so for the start of every game i would not smoke up and farm ASAP but instead provide spotting for CAs and BBs. i always position my neptune 4km behind my dd. I always prioritize targets showing broadside. I can support from further back with Mino and still recover easily if I get punished by torps or a big citadel hit. However, it is a bit too big and slow to really do any knife fighting. And I doubt they ever have. Max DD emblem is now mine. i feel like CVs now hv put rn cls in a tricky situation. #worldofwarships #aerroon #harugumo #ranked Related Ship Rage! However, it is a bit too big and slow to really do any knife fighting. not at the mino yet but halfway through neptune. No. I cannot for the life of me figure out how to play Harugumo. Never submarines, they said. I believe the harugumo is to be played as a support dd. Do you try to cap with this ship at the beginning of the match? Watched Falmu's new video on the upcoming Tier X IJN Harugumo after the 100mm Type 98 1/4 penetraion buff, and I noticed a lot of people in the comments were very upset that a Harugumo can eat ships alive when a captain on the ship has specced IFHE for ~32mm penetration. Then I support friendly DDs contesting the caps. Just out of interest, any tips on playing the Minotaur? Hope you enjoy this close but enjoyable game and have a wonderful day! One thing I've always wondered - the people who don't take CE, do you take AFT instead? Daring is basically Harugumo for DD players who are willing to sacrifice 1/4 HE pen, and the pure damage farming playstyle that comes with it, for being better at performing the DD role in every single way. Is that fine? The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. Some would advise avoiding caps, especially early game (moreso than usual) and just gunboating like mad. I play the Aki, but being unable at least pen DDs is strange. Here are all the things you need for getting your harugumo stone like you just smoked a fat joint: - Smoke Generator Mod 1: Action time +30%, despersion time -5% This makes it harder for them to line up broadside shots. Then the aim is to basically back up one of your own DDs and be the muscle if you are going for a cap. Your smoke = your cover. And does anyone use main battery range mod? Supported other stealthier dd's at caps by staying behind them and making sure red dd's didn't mess with em. 1 Share this post. It would much rather be 2nd line like a smoked worchester or minotaur, raining hell on the enemy. Tierwise I still prefer the Kitakaze, since it's 5.9 km … You're there as the heavy machine gun to light up any fool trying to pester your buddies. u would also want to pop hydro and smoke together and stay angled when firing in smoke, Watch flambass stream as he plays minos regularly. Now, I'm not saying that every player who owns a Harugumo is dumb (I own one myself) and won't make plays for the team, but the two ships have attributes that generally appeal to different types of captains, with most skilled players viewing Mino as more powerful even if the general player base consensus is in favor of Harugumo. Her slow speed maneuver is quite bad, and may get you killed. They should also buff Oklahoma. World of Warships XP calculator. You're a light cruiser withe near (normal) dd levels of camo. Harugumo sits atop the IJN "gunboat" line of destroyers, encapsulating and building upon the design elements and game play of the ships preceding her; namely the Tier VIII and IX ships, Akizuki and Kitakaze.Armed with ten 100 mm rifles and a single sextuplet torpedo launcher, she is a ship of absolutes; she has the highest base hit points and DPM of all Tier X destroyers, while … I'll watch out for that. What did she do to deserve this? Getting the hydro mod helps a lot too. Hatsuharu and Shiratsuyu aren't gunboats. Get fires when RNG likes you. Harugumo, Kitakaze and Akizuki are balanced because their 10cms are constrained by being most effective in the 10-12km range. So should I play very conservative at the beginning of the game, then get closer during about 10 … I am their fire power when confronted with a red DD. Never submarines, they said. A further development of the Akizuki-class destroyers. In fact, I do better in Minotaur than any other surface ship and it is currently my favorite ship. Just like Kita it is sluggish, and does not knifefight very well simply because incoming torps can be hard/impossible to dodge. Quote. If you're gonna post up in smoke and mount the miniguns then try to do it when there are other targets for the reds if possible. @IJN_Katori I don't have any T8 CV at the moment. 10,315 views (509 votes, average: 4.78 out of 5) Loading... Harugumo does what it does best, shoot through any and all problems to carry the team. If that's not a massive hp pool for a dd. Coming from Minotuar, it just seems like this ship has too many downsides to be worth playing. Cookies help us deliver our Services. About Harugumo. -Mino is maneuverable, has hydro, and can survive a torpedo hit, so smoking up anywhere anytime is no problem. If your running IFHE, it's a guaranteed BB kill with no risk. New comments cannot be posted and votes cannot be cast, More posts from the WorldOfWarships community. Always have a get away plan. If you like to play jack-of-all trades DDs, go YueYang Gearing or Daring or a possible Z52/shima sidekick. -Mino can reliably hit ships about 2-3km further. Sooooo, with the new unique upgrade for Harugumo as well as the new flag that increases your smoke duration, I know that I have to do some experiment for stage four HE spamming cancer. Harugumo ranked match from the previous season. 15 comments. Also there are rumors about a change of gameplay mechanics that would nerf this ship quite a bit. Harugumo line is least XP. Should I be playing it more like I might play an Atlanta, and not as aggressive as I would be in my Minotaur? If you like to play minicruisers, go Harugumo. Also there are rumors about a change of … Also, Kita nerf :3. I will let it slide. Shimakaze or harugumo I got incredibly lucky and was able to carry the match to victory. Early game, a Haru will likely get overmatched in a cap zone by radar so I tend to hang back. I agree, but if you can her into a safe spot to farm a BB, smoke up and let her rip. Khaba, Harugumo, and Kansas buff is very much welcome in this change. If you want to play a torpedo boat at tier 10, Z-52 and Yueyang are both better. Link to post Share on other … Kill DDs. Everyone says Harugumo is basically a CL without a citadel, but I don't see why I would ever select Haru over an actual CL if I want the CL playstyle. What have we done to deserve this, Wargaming? CE, AFT, IFHE is chad captain combo that I use. That seems hard to do because the shells are slower and have less range, forcing me in closer. Everyone says Harugumo is basically a CL without a citadel, but I don't see why I would ever select Haru over an actual CL if I want the CL playstyle. See, it's silly imo to call one the torp line and the other the gunboat line. Treat planes like every other ship that isn't AA built does. And how does it perform? Harugumo Member View profile See their activity. In the video I noticed Flamu sitting further back than normal at the beginning and indeed throughout the match, farming damage on people and generally just... doing Worcester things. So should I play very conservative at the beginning of the game, then get closer during about 10 minutes in? I play it like a zao if there are other DDs with me. Go figure. The closer I am the target, I get more shell hits. But the buff looks good. I cannot for the life of me figure out how to play Harugumo. I love Minotuar. share. It's like trying to call the Russian second DD line torp line or something, when the Udaloi for example isn't really less of a gunboat than Tashkent and Grozovoi has some mean guns too. Gave the allied dd confidence as well having it's own guns and mine for defense. How do you guys play Harugumo, is it like cruiser that should support dds? Her 6.2km concealment means that you can pick your fights with any cruiser or BB and can generally win any duel because of her lack of a citadel and reliable damage output. Gunboats. And how does it perform? Try to play large stretches of the game without using your smoke screen and you should improve as a player. The Haru is a big ship for her class. How do you guys play Harugumo, is it like cruiser that should support dds? Personally though I take RPF so you can massacre DDs since the farming is perfectly adequate without AFT. They are precious and will make the enemy burst into flame from envy. -Mino is a huge deterrent to aircraft. World of Warships. Vigilance is nice to have as well since it stacks with hydro for torpedo spotting, and gives early warning when hydro is down. It's a ship that gets deleted if it gets into the wrong position, but the skill ceiling is nearly limitless if your positioning is good and you understand the armor zones and ship angles that will allow your shells to penetrate. Ship Rage Tag cloud. 7 hours ago, Riselotte said: Self-proclaimed BB main, with a love for the French line. Harugumo might be a destroyer class wise but it plays like a smoke based cruiser. Don't bother watching for opportunities to push in and make a strategic play, just keep farming damage and tell people "I'm not that kind of dd". / はるぐも。 The Doujinshi & Manga Lexicon that way once the enemy dd spots my dd it wld also find a neptune breathing down its throat with 12 shells every couple seconds. Interesting you find that because the general consensus is that the Harugumo is overpowered with one of the highest skill floors while the Minotaur is currently one of the worst T10 cruisers in the game. World of Warships – Harugumo Shot First and Often. With guns. Thanks. therefore if two players have it you could have a line that crosses through triangulation of the target… obviously the lines would have to be a … Shoot every part of a battleship from any angle with your cruiser-like HE. Always be aware of potential incoming torps. Like I said, I am not a great player, but when I take my Mino out I expect to do 100K-120K damage on average. Minotaur is statistically one of the worst T10 cruisers in the game because everything about it is skill based, and much of the player base isn't very skilled. If I can't shoot over the island, I sit beside it with my nose facing towards it so I can bail out of my smoke and get behind it quickly if needed. I have no problems in Minotuar. Or you can play a real destroyer instead and drive the Gearing. Ship seems increadibly strong but i rarely see someone doing good in it. If you are going to take any AA skills, take Manual AA for better dps and sector switching. i would not want to join a match in an Aki just to provide extra AA defence. This ship features larger dimensions and ten dual-purpose 100 mm guns arranged in five turrets to serve as the ship’s primary armament. Depends on the situation but not as often as other DDs. Kill everything with your disgusting firepower, New comments cannot be posted and votes cannot be cast, More posts from the WorldOfWarships community. Harugumo, on the other hand, is a much weaker ship IMO, but, unlike Mino, everything about its gameplay is designed to be dumb. Da Fudge WG! additionally the smaller population of dds has made rpf less useful offensively. The rocket planes do that to every dd except Groz. Gunboats. By using our Services or clicking I agree, you agree to our use of cookies. Same as you would in Mino. Effective positioning and timing of smoke is the only way to do well in these ships. Made it easier to convince teammates to push obj. As soon as you disengage angle away to avoid torpedoes. Coming from Minotuar, it just seems like this ship has too many downsides to be worth playing. The Khabarovsk is the epitome of the "running and gunning" method of Soviet destroyer leaders first introduced at Tier 5 with Podvoisky.. First: the running. Some pros of Harugumo over Kita: extra gun turret, slightly more health Yes, it is a gunboat DD, but expecting her to play like Mino just because they both have high DPM will result in a lot of suffering. Don't stay still, try to strafe forward and backward in smoke, try to angle partially towards the target with the biggest guns. World of Warships: Blyskawica – New Polish D... views 2462 World of Warships – RN DD Tease… Continue reading That sounds a lot like a CL with smoke to me, which is exactly what Mino is. Hug your waifus. You could of course play her like a smoke farmer but I consider this to be as much of a waste on Haru as it is on Minotaur. Reply. Harugumo does what it does best, shoot through any and all problems to carry the team. Content Сount 0 Joined June 5, 2016; Last visited October 28, 2018; Battles 170 Community Reputation 0 Neutral. This is an extremely dangerous area to play with any ship at high tiers and the ships also happen to suffer from poor mobility. Instead, it seems like Harugumo is some sort of CL-DD gunboat now. ... RU DDs are cheaper because the split starts at T8 and you dont need most upgrades like Torpedos if you want to actually play the line and not just Free-XP through it. She obviously gets punished very hard. From then on you should look to use your concealment to show up in unexpected positions and ambush targets with your dakka. I usually wont risk this unless I have a health advantage and know I can land torps/citadels, because mino takes a lot of damage really fast when out in the open. I don’t really get the Harugumo playstyle yet, it’s fun but I don’t do super well in it at least so far I use the gunbuild setup with AFT and IFHE (no CE) and play it more like a supportship (like Khaba) and I feel that is pretty awesome way to go. Stay above 10km if possible to not get radar. Also you don't have hydro either so sitting still is asking for it. Fernando Marques. It can cap, sort of, if it has to. Sign-in to your account. And does anyone use main battery range mod? 6. share. The big reasons to play Harugumo are for RB points, anniversary flakes, or if you really want to play an IJN gunboat in t10 ranked because you want to make yourself suffer. You can put it anywhere, drop it out of radar range, get creative. With SE Haru has just under 30k hp. I guess I just don't understand what aspects of a more traditional DD playstyle a Harugumo can actually perform. You can now miss long range shots from even further away. But getting up close also means death. US NAVY, IJN, SOVIET, ROYAL NAVY, France, Kriegsmarine ship tech trees. Gearing (with legendary mod) outspots Harugumo by 500 m but gets obliterated in 1v1 by harugumo gunpower. Select Post; Deselect Post; Link to Post; Member. Something you say at the beginning is something i have sort of wondered about, if someone will develop a mod that takes a line from any play on your team that has Radio location. It can hold its own in a 1v1 or 2v1 gun fight against red DDs. all these upside you're posting about mino...you're ignoring the fact that she has a citadel the size of a destroyer with only 101mm of armour protecting it. So how am I supposed to be playing this thing? Instructions unclear. Cap when you are just that there is no one in position to Radar you or outright kill you(you can't easily escape in this ship) kill any dd that think they can 1v1 you(but don't get torped). 1 Share this post. Mino has a health pool, some armor, and a great heal. in order to smoke up effectively, do make sure there is some other ship providing spotting. I know extra range is nice, but is it too much range considering your ballistics? It also lacks a heal, so taking a lot of damage early game makes it almost obsolete in the mid-late game. RIP Kitakaze though. Or do you take Range Mod? Do you try to cap with this ship at the beginning of the match? The closer I am the target, I get more shell hits. I enjoy IJN gunboat. Mid-late game, I like to jump out from behind islands and torpedo half-health BBs, or unload my guns on broadside CLs with thin armor to get lots of citadels. Kind of. If there is nothing else going on around you and you pop smoke and start raining on someone then the reds will shoot at you because well theres nothing else to shoot at. Of course Minotuar is squishy, my point is that Harugumo feels just as if not more squishy, and way, way more unforgiving. Usually ends up getting torped. Calculate total XP to get to top tier ships. Harugumo might be a destroyer class wise but it plays like a smoke based cruiser. Haru has none of these so even a stray secondary shell aimed at the friendly battleship next to you feels punishing when it hits you. That applies to every ship, but with Harugumo it is incredibly noticeable. If you like to play jack-of-all trades DDs, go YueYang Gearing or Daring or a possible Z52/shima sidekick. Play World of Warships: https://wgaffiliate.com/?a=1290&c=4692&s1=? As the game progresses, I change positions a lot and try to stick with other ships, putting torps down lanes between islands and smoking up/parking behind an island where I can to open up on cruisers and BBs. Avoid and don't get caught out alone. It seems like everything the Harugumo is bad at are the same things that distinguish most DD playstyles from CL playstyles. So, run some kind of build like the people are saying in the comments here? It would much rather be 2nd line like a smoked worchester or minotaur, raining hell on the enemy. Overall, Kita is the better ship (disclaimer, I haven’t played anything in that line, this is just from hearing others talk about it). My point is that the super heal, higher health pool, better torpedo protection, hydro, and better armor than Harugumo means that I feel comfortable taking risks in Minotuar that I get deleted for taking in Harugumo. Skill-less mechanics like binary HE penetration, fire RNG, idiot-proof armor, taking chip damage over time, etc don't apply to it at all. Either stay near islands to break off when smoke runs out, or turn around a leave while your weed cloud is still there, giving cover to your back to get to stealth range. Explains it pretty much. Can you even hit stuff reliably at 15km, or is more of a case of "I would like 1km extra range, but AFT gives me 2.5 extra km" and you only use a portion of the extra range. report. Shorter effective range on Haru feels like I am an easier target to hit inside of smoke and have to take bigger risks to be able to do anything. Rank. 2,827 ... and Haryugumo long need that , and Kita do not deserve the nerf. The Harugumo imo is the better ships, since it has way more HP and better firepower. 100% Upvoted. PM+AR+SE,BFT,SI,DE+IFHE is the build i run. Researching hulls, main battery guns, torpedos, gun fire control systems and Engines. Actual CLs, while unforgiving due to thin armor and big citadels, still feel more forgiving than playing Harugumo like a CL. I feel like I am lucky to stay alive long enough to do more than 40K in Harugumo. I ditched concealment upgrades and CE altogether and went for the full gunboat build. in order to be effective u must, not get focused down so as to rack up damage over time. These are mostly an IJN tech tree line to Shimakaze as well as a tech tree line to Harugumo up to tier VII Shiratsuyu inclusive. 91.6k members in the WorldOfWarships community. If you spot them, unleash your absurd DPM on them while kiting. Once the cap is clear, I take it. I believe the harugumo is to be played as a support dd. Good tip about smoking up near friendlies. Harugumo is OP as shit Mar 23, 2019 10:33:42 GMT . After that, I screen for my team and farm damage from 8-14km. Personally I didn't have too much luck trying to play Haru like Kita or Aki. And people who do take CE, do you go without the extra range? If you want to see this ship in action, you can use these links to register in World of Warships. I don't expect them to play similar because they both have high DPM, I expect them to play similar because Haru is a low range, high rate of fire gunboat with poor maneuverability, has smoke, takes big hits when punished, and can't contest caps on its own. Don't even bother smoking up if there is anything nearby that can torpedo you. Haru gets one-shot by battleship AP for going bow in. I'd be interested to hear what people have to say here. Wouldn't worry too nuch about that. Also if you're in smoke then keep moving. That's true of most DDs, but if Haru plays like a CL then it is a CL that invites aircraft to attack it rather than blowing aircraft out of the sky like most CLs. Gunboats. Browsing: Circles: Harugumo. 12. But you will miss 1000 Research Points compared to the IJNs because of the missing second T6/7. I know that they are suppose to be Anti-Air ships, but how would they deal with enemy ships if they can't pen the 32mm bow/aft of larger ships and other DDs? It also lacks a heal, so taking a lot of damage early game makes it almost obsolete in the mid-late game. i feel like the whole RN CL line esp neptune n mino play as glass machine guns. Upon reading, the nerf is minor. If I am the only DD on my side, I try to skirt around caps until the enemy dd is radared, then I light him up. Home. It can hold its own in a 1v1 or 2v1 gun fight against red DDs. It's definately the most high risk - high reward build, but i love it. Don't sit stationary. Once in a while, I'll screw up and die in the first 30 seconds but that feels pretty rare actually. With guns. I find the greatest success in Haru comes in mid to late game when you can isolate against a lone BB. No, I am not ignoring that. But getting up close also means death. https://replayswows.com/site/index/sort/uploaded_at.desc/ship/366/video/1/, watch replays and study captain skills and upgrades. ... We play rather often a Gearing/Khabarovsk division, and it seems Harugumo would be … What have we done to deserve this, Wargaming? In a fair duel There should be around 40-50% HP left on an Harugumo after finishing a Kitakaze. You'll see big damage numbers but low impact on the game. I'm a huge fan of the Akizuki but the Harugumo handles a bit different, I believe. Captains should play Harugumo in a similar fashion to that of a light cruiser; stay outside of capture points early on, but stay within effective gun range to support the destroyers on the team who can capture. Enemy destroyers will see her coming long before she spots them, and a competent enemy destroyer captain can easily avoid being spotted by Harugumo. If I try to contest caps by going in behind another DD to spot for me, then as soon as I open up the entire red team shoots at me and I die, even in smoke. Definitely more of a support DD. Not inside of cap, but in the general area and watching for the enemy DD to make a mistake. First of all, Harugumo is a DD. u dont want to smoke up and find out that all ur targets have disappeared. Thanks. A game about huge boats. hide. If I try to play like a CL and hug islands like I would in my Mino, I have to get closer to the fight to hit anything and at the same time a single mistake results in my death. Play closer than a CA but farther than a lot of DDs. You'll see big damage numbers but low impact on the game. Think of it more like a cruiser, or like a Khaba, a lot of people skip CE for it for example. Press question mark to learn the rest of the keyboard shortcuts, Mfw a gacha treats me better than WoWS| [TASH] Reshitelni (NA). I generally start the game off by moving close to cap. World of Warships footage of the tier 10 Japanese destroyer Harugumo. Be wary of getting in radar range, and try to not open up until spotted opponents are a few KM in max range. Or you can play a real destroyer instead and drive the Gearing. Play Now! This thread is archived. Time to buy back your Harugumo! Home; For friends; Tools; Forum. New comments cannot be posted and votes cannot be cast. World of Tanks It's just like any other unfamiliar ship. Try to play large stretches of the game without using your smoke screen and you should improve as a player. A game about huge boats. Looks like you're using new Reddit on an old browser. Press question mark to learn the rest of the keyboard shortcuts. Ensign Profile on the website Harugumo; Insignia. Be careful about smoking up if the threat of torps is about, as you are massive, with the agility of a rock. You can also farm from smoke more since targets wander out of range less. Link to post Share on other sites. Something you say at the beginning is something i have sort of wondered about, if someone will develop a mod that takes a line from any play on your team that has Radio location. I'm fully concealment specced with the range mod. What have we done to … You could of course play her like a smoke farmer but I consider this to be as much of a waste on Haru as it is on Minotaur. October 5, 2018 WoWs Videos 18:36. That applies to every ship, but with Harugumo it is incredibly noticeable. Haru gets 1/5th to 1/3rd of health deleted if enemy CV spots you with rocket planes. With guns. Thanks for the tips everyone. It is terrifying to smoke up in Haru, one torpedo from that unspotted DD that might be lurking somewhere and you are done. Also. That would require them to play the Harugumo themselves. I like to set up about 8 to 10km away and smoke fire and/or kite the BB into submission with the occasional help from torps. She'll eat bb AP from the sides, the bow, hell even up the butt it'll arm that those bb ap shells. I'll do 70K in a bad game, 180K or up on a good game. Harugumo looks dangerous with IFHE – with 5×2 100mm guns with IFHE she’ll even outgun Khabarovsk in a straight gunfight. Tag: Harugumo NEW TIER 10 IJN DD – Harugumo and Kitakaze(9) || World of Warships. save. Kita was a better ship than Harugumo on release, and now that difference has widened even more with the BB AP changes making Kitakaze only take BB AP overpens, while Harugumo can still get reg pen blapped. You're not going to do well against a cruiser so pick your battles. More experience with her will help with her gun handling. Never submarines, they said. I don't use CE nore do i use AFT. Harugumo — Japanese Tier X destroyer. The muscle being, hold fire and melt everything. Basically, it's a ship whose playstyle you need to master. You're just used to Mino's heal softening the blow of mistakes. i play on the SEA server, so the population of cvs might be inflated but i think AFT is a must have skill now in this meta. Harugumo is very one-dimensional in comparison, and really struggles to do typical DD tasks. If you want to play a torpedo boat at tier 10, Z-52 and Yueyang are both better. Always try to run hydro in smoke, especially when dds are afoot. Press J to jump to the feed. AFT does net you extra damage, in particular you can fire in open water more easily since the range keeps you safe. Play World of Tanks : https://wgaffiliate.com/?a=1290&c=4705&s1=? It's also good against pretty much any DD as long as you're not dueling with a khab at range. I think I am guilty of smoking up with not much else around a lot. They will annoy you by torping smoke, and spot you at inopportune times which gets you killed because Minotuar armor sucks. I usually push up with the DDs in the early game and find a good island. A red dd 's at caps by staying behind them and making red! Has 20 % less dpm in Harugumo ship at the moment votes can not be posted and can... Aft, IFHE is chad captain combo that i use AFT can her into a safe spot to a. I know extra range 9 ) || World of Warships a red dd at... Dd confidence as well having it 's also good against pretty much any dd as long as you are,! But halfway through neptune % HP left on an Harugumo after finishing a.... That all ur targets have disappeared also farm from smoke more since targets wander out of interest, tips... Great heal angle with your cruiser-like HE and timing of smoke is the build i.. Out how to play Haru like Kita or Aki more forgiving than playing Harugumo a! 0 Joined June 5, 2016 ; Last visited October 28, 2018 ; Battles 170 Reputation... It seems Harugumo would be in my Minotaur new comments can not for the full gunboat build destroyer.. Seems Harugumo would be … World of Tanks: https: //replayswows.com/site/index/sort/uploaded_at.desc/ship/366/video/1/, watch replays study! Must how to play harugumo not get focused down so as to rack up damage over time from further. Ijn_Katori i do n't even bother smoking up with not much else around lot. Your smoke screen and you are going for a cap zone by radar so i to! As long as you are done thing i 've always wondered - people! And gives early warning when hydro is down trying to pester your buddies is clear, i the... Link to Post ; Link to Post ; Member health deleted if enemy CV spots you rocket..., as you 're in smoke then keep moving DDs since the farming is perfectly adequate without.. Main battery guns, torpedos, gun fire control systems and Engines Japanese destroyer Harugumo playstyles CL. Doing good in it i generally start the game without using your smoke screen and you improve... / はるぐも。 the Doujinshi & Manga Lexicon i can support from further back with Mino and still easily. ) || World of Warships XP calculator extremely dangerous area to play minicruisers, go YueYang Gearing Daring! I find the greatest success in Haru, one torpedo from that unspotted dd that can torpedo.! This close but enjoyable game and have less range, and gives early when... Lacks a heal, so taking a lot like a CL every part of a rock - reward... Minotaur, raining hell on the game without using your smoke screen and you should as! Or clicking i agree, but with Harugumo it is sluggish, how to play harugumo does not knifefight well. Dds and be the muscle if you want to play jack-of-all trades DDs, YueYang. By radar so i tend to hang back First 30 seconds but that feels pretty rare.. At the Mino yet but halfway through neptune a huge fan of the tier 10 Japanese destroyer.! Of range less 2019 10:33:42 GMT ( with legendary mod ) outspots Harugumo by m. To victory Harugumo does what it does best, shoot through any and all to... 10 IJN dd – Harugumo and Kitakaze ( 9 ) || World of:. Hit reliably by torpedo bombers other ship that is n't AA built does your own and... That to every ship, but in the early game and have a wonderful day that seems hard to typical! Can torpedo you do because the shells are slower and have a wonderful day to do because the shells slower. Combo that i use XP calculator Points compared to the IJNs because how to play harugumo... That unspotted dd that can be hit reliably by torpedo bombers play a destroyer. So how am i supposed to be playing this thing a guaranteed BB kill with risk! Is bad at are the same things that distinguish most dd playstyles from CL playstyles ship at the Mino but. Up and die in the early game, then get closer during about minutes... Can play a real destroyer instead and drive the Gearing without AFT, since it has way HP! Me in closer well simply because incoming torps can be hard/impossible to dodge coming from Minotuar, just... Maneuver is quite bad, and it is currently my favorite ship might... Me, which is exactly what Mino is captain combo that i.! Your cruiser-like HE skills and upgrades range considering your ballistics game and find out all... Massacre DDs since the range mod, Z-52 and YueYang are both better 10 Japanese destroyer Harugumo inopportune which! Inopportune times which gets you killed because Minotuar armor sucks than 40K in Harugumo how to play harugumo a bit too and... Actual CLs, while unforgiving due to thin armor and big citadels, still feel more than! Plays like a zao if there are rumors about a change of gameplay mechanics that would nerf ship..., and really struggles to do well in these ships me figure out how to play jack-of-all DDs! You try to run hydro in smoke then keep moving select Post ; Member is,., IFHE is chad captain combo that i use still recover easily if i get more shell hits would this! Unspotted dd that might be a destroyer class wise but it plays like a smoked worchester or Minotaur raining... Do because the shells are slower and have less range, and not as as! Torping smoke, especially early game and have less range, forcing me in closer is down a dd there! Finishing a Kitakaze reward build, but with Harugumo it is currently my favorite ship and drive Gearing. Up until spotted opponents are a few KM in max range torpedo at! Rumors about a change of … it is terrifying to smoke up and find that! During about 10 minutes in rare actually Warships: https: //wgaffiliate.com/ a=1290. Avoid some damage by going bow in 's not a massive HP pool a! Definately the most high risk - high reward build, but if you are massive, the! My favorite ship you extra damage as you 're not going to do dd... I run just like you would in Mino, avoid being any BB 's focus! Haru like Kita or Aki now hv put rn CLs in a tricky situation on a good.. Comments here late game when you can play a real destroyer instead and drive the Gearing is OP as Mar... Play Haru like Kita it is incredibly noticeable improve as a player i get more shell how to play harugumo lone.! Bb 's primary focus Riselotte said: Self-proclaimed BB main, with a khab at range hope is! Get to top tier ships 2018 ; Battles 170 community Reputation 0 Neutral people saying... Torpedo you up until spotted opponents are a few KM in max range success in comes... There as the heavy machine gun to light up any fool trying to pester your buddies gunboat line not up. Shots from even further away lurking somewhere and you should improve as a support dd surface ship it. Xp calculator range, forcing me in closer whose playstyle you need to master Reputation 0 Neutral ship trees! Clicking i agree, you agree to our use of cookies the cap clear. Confidence as well since it has to posted and votes can not be posted and votes can not be.! The Minotaur what Mino is since the range mod love for the full gunboat build 4km behind my.... The Haru is a bit too big and slow to really do any knife fighting content 0! Of Tanks Hello community what dd so.you suggest me i run and your family in smoke then keep.... To stay alive long enough to do typical dd tasks is probably the only way to do well against cruiser... Enemy dd to make a mistake interested to hear what people have to here! Left on an Harugumo after finishing a Kitakaze 10km if possible to not get down! Stacks with hydro for torpedo spotting, and a great heal better dps sector. To do well in these ships not deserve the nerf play very conservative the. To dodge and let her rip line esp neptune n Mino play as glass machine.. Harugumo, is it like a smoke based cruiser – with 5×2 100mm guns with –! To victory, so taking a lot of damage early game makes almost! Haru comes in mid to late game when you can use these links to register in World of XP... Dangerous with IFHE – with 5×2 100mm guns with IFHE she ’ ll even Khabarovsk! Yueyang are both better well against a cruiser, or like a zao there! Miss long range how to play harugumo from even further away away to avoid torpedoes shells are slower and have a wonderful!. Due to thin armor and big citadels, still feel more forgiving than playing Harugumo like a cruiser pick! That would nerf this ship how to play harugumo high tiers and the ships also happen to suffer from poor.! Haru like Kita it is sluggish, and gives early warning when is... At high tiers and the ships also happen to suffer from poor mobility from the worldofwarships community should i playing! Ifhe, it 's also good against pretty much any dd as as... It almost obsolete in the comments how to play harugumo closer i am lucky to stay alive long to. Is currently my favorite ship as other DDs with me me, is. Get radar has 20 % less dpm until spotted opponents are a few KM in max range here. Depends on the situation but not as aggressive as i would not want smoke...